
It's infantry was made mostly of conscripts and poorly trained troops (It did however have a number of valiant elite and guard troops). This practically translates into using different strategies and tactics to achieve victory based on the nation used.įor example Historically Russia had massive armies on the field, good selection of cavalry, and large numbers of guns. Nations will vary, as they did historically, in unit sizes, morale, firepower and close combat capabilities, making for different national strengths and weaknesses. A complete order of battle was developed for each of them to allow varied armies on the field.

NTW3 will include 18 nations that partook in the Napoleonic wars. Some compromises of course were needed for the sake of good gameplay as the experience was wanted to remain fun.

This however was still a major undertaking as the Lordz strived to provide the most historically accurate multiplayer experience we could given the limitations of the tools/engine available to them. Whereas Napoleonic Total War1 (mod for Medieval 1 Total War) and Napoleonic Total War 2 (mod for Rome Total War) were complete reinventions of two popular games, NTW3 is more of a makeover of the latest Total War title by CA. NTW3 is the latest of the Lordz Napoleonic mods, based on Napoleon Total War by the Creative Assembly (CA).
